Best 38 quotes in «gaming quotes» category

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    Our mission is to revive the gaming industry by increasing our user base.

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    Dungeons & Dragons was like that. Forget that half the kids in school probably went around slaying dragons and stashing loot on their PlayStations or iPads. It's different when you actually have to roll the dice.

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    To me the arcade experience is the ultimate gaming experience.

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    You have played enough; you have eaten and drunk enough. Now it is time for you to depart.

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    An hour after they’d left the clearing, a heavy layer of fog filled the valley like a moist blanket. The trees grew into amorphous shapes, mountains gone. Ash stopped dead in his tracks. He stared into the forest with wide eyes. “Whoa! D’you see that?!” Vale jerked to a stop. “What? Where?!” “There in the trees.” He pointed into the forest to where the rainy undergrowth grew thick with a hazy veil of grey-white mist. “The haze.” “What about it?” “Looks like game lag. But like… real lag. Real life lag.” Ash grinned at her, his brown eyes sparkling. “Like the forest is supposed to be there, but it’s not totally loaded by the computer yet.” “That’s going to be trouble.” “Why?” Vale nodded to where Ash knew the mountaintops should be, but were no longer visible, caught in an otherworldly lag. “It means we can’t see the mountains.” “So?” “So we can’t see where we are going anymore.” Ash frowned. “Er… yeah.” “C’mon. Let’s keep walking.

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    Aside from a few minor quibbles, the Codex Celtarum is simply an amazing book. It’s not just one of the bestCastles & Crusades sourcebooks ever, but it’s something that ANY fantasy game setting can pick up and use/adapt, especially if they are looking for a Celtic flair for their homebrew world and stories. There is so little in the way of mechanics, that you won’t ever have to do that much converting, especially if you already use an OSR system. As usual, the new Celtic content line for Castles & Crusades continues to impress.

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    Commentators frequently blame MMORPGs for an increasing sense of isolation in modern life. But virtual worlds are less a cause of that isolation than a response to it. Virtual worlds give back what has been scooped out of modern life. The virtual world is in important ways more authentically human than the real world. It gives us back community, a feeling of competence, and a sense of being an important person whom people depend on.

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    Even the most outspoken of the critics must admit that long before we had print and film media to "spread the word," mankind was engaged in all forms of cruel and despicable behavior. To attribute war, killing, and violence to film, TV, and role-play games is to fly in the face of thousands of years of recorded history.

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    Every player eventually loses all their money.

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    Every rule, every chart, every geeky statistic in a game book or module feeds into this impulse. All those details allow us to take apart existence, look at the individual parts, figure out how they work, and put them back together. Some people relieve stress by getting drunk or high and losing control; nerds find comfort by taking control and applying structure. Logic is like a warm blanket.

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    Fireball doesn’t need a search warrant.

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    Good evening,” Evie murmured, taking a place at the table beside Sebastian. She smiled as she glanced up at him. “Are you clever with numbers, my lord?” “I’ve always thought so,” Sebastian replied ruefully, “until now. Rohan… are the other croupiers adept with probability calculations?” “Adept enough, my lord. They are well-trained. They all know how to tempt a player to make wagers to the house’s advantage, how to identify a good player from a bad one…” “Trained by whom?” Evie asked. Cam’s grin was a flash of startling white in his honey-skinned face. “By me, of course. No one understands gaming as well as I.” Smiling, Evie glanced up at her husband. “All he lacks is confidence,” she remarked dryly.

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    In summers, after 1 hour of extreme gaming you can use your laptop to iron your shirt.

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    Greg: Scott, great horde. My realization was that I could never *actually* live a life where I had to be constantly doing things like praising a dude's horde. So that made me feel better about myself.

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    I joined the world of gaming as a little girl. [...] It's hard for me to imagine how that same fourteen-year-old girl might find a place to belong in the gaming world that exists today, with strong voices pushing her back, harassing her, questioning her authenticity with the unspoken threat: Fit in the way we want you to or get out. I don't know if I could handle that kind of environment. Perhaps I would hide my gender. Or just quit games entirely. But I don't think those choices are acceptable for anyone. So if my speaking up made one person feel like they belong or prevented one person from stifling their own voice, then it was absolutely worth it. Because if you can't be your own weird self on the internet, where can you be? And what would be the point?

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    With pro-gaming that's one of the toughest parts - living game to game.

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    If I was feeling depressed or frustrated about my lot in life, all I had to do was tap the Player One button, and my worries would instantly slip away as my mind focused itself on the relentless pixelated onslaught on the screen in front of me.

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    I live by the belief that if you work hard and do the best you can, at the end of the day sleep comes easily for the dollar that was earned honestly. It was a lesson instilled by my parents. It was a lesson that I have always followed and found to be quite accurate.

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    Move aside Ebola, smallpox, and AIDS; make room for narcolepsy. I would become shunned and avoided. Perhaps the people at the casino thought that this fatigue disease was contagious. Just because I yawn and you yawn shortly after doesn’t mean that you have suddenly been infected with narcolepsy. It would be silly if they had in fact thought this.

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    In whatever decisions you make in life, you have to run them through a series of logic tests to make sure that there aren’t better alternatives. Don’t ever accept anything blindly— good or bad.

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    I will never understand why you Humans weren’t designed to recycle your body’s water after filtering waste. It’s just so much more efficient.

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    So basically, you get to play Super Mario all you want, any time you want, for FREE!" "That is the single most amazing thing I've ever heard.

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    My casino experience is to someone else their experience with their employer, of how the company has elected to behave solely for greed, profits, and spite. But we shouldn’t give up hope in such situations. We have an obligation to separate the justices from the injustices. We should hold these corporate neighbors accountable for the wrongs that they commit. Someone has to.

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    Since the beginning of time there have been people who see themselves as being above the law. To them the laws don’t apply. These people often hold positions in government and in the corporate world. Does a similar mentality exist within the casino world? You betcha!

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    ... there is no magical formula to beat the casino. None. Save your money. Save yourself from the cons of an author and the cons of the casino.

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    Some days I spent up to three hours in the arcade after school, dimly aware that we were the first people, ever, to be doing these things. We were feeling something they never had - a physical link into the world of the fictional - through the skeletal muscles of the arm to the joystick to the tiny person on the screen, a person in an imagined world. It was crude but real. We'd fashioned an outpost in the hostile, inaccessible world of the imagination, like dangling a bathysphere into the crushing dark of the deep ocean, a realm hitherto inaccessible to humankind. This is what games had become. Computers had their origin in military cryptography - in a sense, every computer game represents the commandeering of a military code-breaking apparatus for purposes of human expression. We'd done that, taken that idea and turned it into a thing its creators never imagined, our own incandescent mythology.

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    Speaking of boxes... Do you know that thought experiment with the cat in the box with the poison? Theory requires the cat to be both alive and dead until observed. Well, I actually performed the experiment. Dozens of times. The bad news is reality doesn't exist. The good news is we have a new cat graveyard.

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    The enrichment center would like to announce a new employee initiative of forced voluntary participation. If any Aperture Science employee would like to opt out of this new voluntary testing program, please remember; science rhymes with compliance. Do you know what doesn't rhyme with compliance? Neurotoxin. Due to high mortality rates, you may be reluctant to participate in the new initiative. The enrichtment center assures you this is a strictly selfish impulse on your part, and why can't you love science like [insert co-worker's name here]?

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    When I dreamed about becoming a fantasy adventurer, I was always a max-level character with epic gear. Look at me. I’m wearing vendor trash.

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    This person sees not her own hand depositing the next dollar in a slot machine, but the hand of fate, or God. It’s her true conviction that there are forces at work for her to win a large jackpot— or at least to win back the money lost. After all, the only-for-show pictures of fruit had almost aligned with one another the last couple spins.

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    With the help of fanzines and close attention to the text of the game you can actually learn to speak Tsolyanu while wondering why the school still makes you learn French–it's not like you're going to use it.

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    Whereas an Otaku is a true connoisseur of the culture, showing the same reverence and respectful distance which any true expert shows to their chosen field of expertise, the Weeaboo is like a socially awkward adolescent, ineptly trying to gain the social acceptance of Japanese people — because their unfortunate mental disorder has caused them to believe they are, in fact, Japanese.

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    Yeah, actually, gamers in the house forever.

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    You’ve looked in the mirror long enough. See everything as if it were narrated by another.

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    Gaming is the child of avarice, but the parent of prodigality.

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    Gaming is going into storytelling. It was a new audience.

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    Is it really not possible to touch the gaming table without being instantly infected by superstition?

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    I've always thought that gaming and YouTube and the web is a very post-punk extravaganza.