Best 2876 quotes in «design quotes» category

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    I sense the world might be more dreamlike, metaphorical, and poetic than we currently believe--but just as irrational as sympathetic magic when looked at in a typically scientific way. I wouldn't be surprised if poetry--poetry in the broadest sense, in the sense of a world filled with metaphor, rhyme, and recurring patterns, shapes, and designs--is how the world works. The world isn't logical, it's a song.

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    I so hate it when I'm quoted to thwart the juices and desires of the great interior design public at large - Daily Express

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    I spent all of my money on film. I remember I would do these set-design jobs or transcribe or just anything to get, like, a $100 check and go immediately to Adorama and buy expired film.

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    I started at the very highest level so the upper end is something I know very well. I know it instinctively. But all the years I was designing, it frustrated me that I could reach so few women. Design is about point of view, and there should be some sort of woman or lifestyle or attitude in one's head as a designer. So my being able to reach the masses was something that meant a great deal to me - especially for women who could never wear Vera Wang.

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    I started moving into online work, and that exposed me to design and the impact it has on the flow, shape, and narrative of the story. This got me thinking that maybe this is a way of doing journalism, a way of telling stories and revealing patterns.

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    I started designing the greenest the most connected home before the iPhone and the iPad.

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    I started at the very highest level so the upper end is something I know very well. I know it instinctively. But all the years I was designing, it frustrated me that I could reach so few women.

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    I started by designing a sweater very close to the body, because I couldn't find any for myself.

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    I started off as a theatre designer, and by some extraordinary circumstance I saw something in Stratford-upon-Avon, and realized that that's the kind of design I want, but also that that's the kind of designer I'll never be.

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    I stayed true to what I thought was good design no matter who it was for.

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    I stay up nights and fiddle with my opera designs. It's a bit obsessive. That's why I can't do it all the time.

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    Is there a homeless guy built in to the design of Dunkin' Donuts? ...There'll be an entrance here... a deranged lunatic here.

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    Is there a design in the events of our lives? Or do things just happen, much like a junk yard falling down a staircase? If it's the latter, how do you deal with it?

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    I studied literature design and fashion design.

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    I suppose the real problem is if science becomes proprietary. If we start designing our children to have the edge, you will start seeing a certain kind of overclass developing, which obviously has terrible social implications.

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    I suppose the most marked example of color as structure is in the Byzantine use of mosaic decoration that becomes architecture. The decoration of the interiors so related to the form that they fuse. In less elaborate interior design this is always the ideal approach to color - used not only as just color alone.

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    It has become a cliché to announce that 'we live in a remix culture'... What was referred to in post-modern times as quoting, appropriation, and pastiche no longer needs any special name. Now this is simlpy the basic logic of cultural production.

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    I think a lot of times people design restaurants with flash in mind. I think you should design restaurants with function in mind. Make sure it's functional and works with what you're trying to accomplish. Design can come later.

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    I think as designers we realize design is a signal of intention, but it also has to occur within a world and we have to understand that world in order to imbue our designs with inherent intelligence.

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    I think design does evolve in a meaningful sense. I think if you look at design as a part of the continuum of communication, since even before Guttenberg.

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    I think psychoanalyze-pinhead is the important lesson of GNU Emacs.

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    I think if you are writing something that you are trying to design for someone else to like that is not necessarily you're demographic, it is a much harder road.

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    I think it's really important to design things with a kind of personality.

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    I think Chris Roberts is one of them, Will Wright's another, Peter Molyneux is another. They clearly exist, but on the whole, I think that the design talent in our industry is dramatically lower than we need, as an industry. It's a very hard skill to learn.

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    I think test-driven design is great. But you can test all you want and if you don’t know how to approach the problem, you’re not going to get a solution.

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    I think there is always a need for pure design. With pure design, you don't need so much decoration.

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    I think there is a new awareness in this 21st century that design is as important to where and how we live as it is for museums, concert halls and civic buildings.

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    I think the whole thing that Jamie [Hyneman] and I have in working together is that we are constantly simplifying each other's designs, and we both appreciate that the quickest and the dirtiest solution is usually the most elegant, the least expensive, and the fastest.

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    I think there's always something about design that is going to be very difficult for more than a small fraction of people to really get.

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    I think we're fooling ourselves if we think that regulators are going to be able to outsmart the bankers. So, the task of designing regulatory reform is trying to make more or less foolproof regulation and that's one of the advantages of the systemic category.

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    I think with my hands. I design things to be touched-not for a museum. A piece is ready when it has the shape of something to cherish.

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    I think where the criticism of videogames come from is where videogames are just Xeroxes of films, and when you get a film adaptation of that game, you've just Xeroxed something twice. I think that's where a lot of the criticism comes from - there are ultra-violent games that are already based on a million films. But there's definitely beauty and art and design in games. I don't think anybody could deny that.

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    It is an odd fact that what we now know of the mental and emotional life of infants surpasses what we comprehend about adolescents. . . . That they do not confide in us is hardly surprising. They use wise discretion in disguising themselves with the caricatures we design for them. And unfortunately for us, as for them, too often adolescents retain the caricatured personalities they had merely meant to try on for size.

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    It is above all in the present democratic age that the true friends of liberty and human grandeur must remain constantly vigilant and ready to prevent the social power from lightly sacrificing the particular rights of a few individuals to the general execution of its designs. In such times there is no citizen so obscure that it is not very dangerous to allow him to be oppressed, and there are no individual rights so unimportant that they can be sacrificed to arbitrariness with impunity.

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    It is a mortifying truth, and ought to teach the wisest of us humility, that many of the most valuable discoveries have been the result of chance rather than of contemplation, and of accident rather than of design.

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    It is absolutely the central theme in my design philosophy - that life is erotic, period. The female body is one of the most extraordinary designs ever done in this universe.

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    It is a funny thing what the brain will do with memories and how it will treasure them and finally bring them into odd juxtapositions with other things, as though it wanted to make a design, or get some meaning out of them, whether you want it or not, or even see it.

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    It is a real service to humanity and the world to be a good programmer, particularly if you design great products. You make is easier for everybody, everybody has less headaches.

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    It is certain," exclaimed my uncle in a tone of triumph. "But silence, do you hear me? silence upon the whole subject; and let no one get before us in this design of discovering the centre of the earth.

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    It is definitely mostly due to the invention of the camera that all this design and emphasized paint quality have come into painting.

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    It is difficult to separate oneself from one's design moralities.

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    It is easier to talk than to listen. Pay attention to your clients, your users, your readers, and your friends. Your design will get better as you listen to other people.

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    It is either coincidence piled on top of coincidence," said Hollus, "or it is deliberate design.

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    It is easy to fail when designing an interactive experience. Designers fail when they do not know the audience, integrate the threads of content and context, welcome the public properly, or make clear what the experience is and what the audience's role in it will be.

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    It is exciting to discover electrons and figure out the equations that govern their movement; it is boring to use those principles to design electric can openers. From here on out, it's all can openers.

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    It is freely admitted that this "testing" is far from ideal and could even be described as anecdotal.

    • design quotes
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    It is general knowledge for anyone interested in color that subdued value, intensity and hue make for quieter, less adventuresome interiors. Stronger approaches need stronger knowledge, more experience and flair.

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    It is, generally, in the season of prosperity that men discover their real temper, principles, and designs.

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    It is imperative that good people, men and women of principle, be involved in the political process; otherwise we abdicate power to those whose designs are almost entirely selfish.

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    It is hard to resist the impression that the present structure of the universe, apparently so sensitive to minor alterations in numbers, has been rather carefully thought out...The seemingly miraculous concurrence of these numerical values must remain the most compelling evidence for cosmic design.