Best 2876 quotes in «design quotes» category

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    Wright's building made it socially and culturally acceptable for an architect to design a highly expressive, intensely personal museum. In this sense almost every museum of our time is a child of the Guggenheim.

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    Writing code is not production, it's not always craftsmanship though it can be, it's design.

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    Writing is not a series of strokes, but space, divided into characteristic shapes by strokes.

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    Yantras are specific designs that have a great deal of power in them, as do mantras, which are words of power. Yantras are designs of power that tap into other levels of attention. They remind us of things in other worlds.

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    Yazılım konusunda iddialı insanlar kendi donanımlarını yapmalılar.

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    Yes, design can make you happy.

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    Yes, I share your concern: how to program well -though a teachable topic- is hardly taught. The situation is similar to that in mathematics, where the explicit curriculum is confined to mathematical results; how to do mathematics is something the student must absorb by osmosis, so to speak. One reason for preferring symbol-manipulating, calculating arguments is that their design is much better teachable than the design of verbal/pictorial arguments. Large-scale introduction of courses on such calculational methodology, however, would encounter unsurmoutable political problems.

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    You are the only person on earth who can use your ability.

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    You can analyse the past, but you need to design the future. That is the difference between suffering the future and enjoying it.

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    You can be a mason and build 50 buildings, but it doesn't mean you can design one.

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    You can build a brain the size of a room, theoretically. You could also build a silicone based life form and it could be sentient. There's no limit to the height that you can reach in terms of design once we figure out how to design things, theoretically.

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    You can do a good ad without good typography, but you can't do a great ad without good typography.

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    You can get a lot of design testing of your missile program, and you can do a lot of - there's other ways other than physically to develop your weaponization program to get you very close to the real deal.

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    You can eliminate color and still have a painting that works, but you must have drawing, value and design.

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    You can have an art experience in front of a Rembrandt... or in front of a piece of graphic design.

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    You cannot advocate decency and ethics, you must design the conditions that eliminate the problems.  In scarcity, people will tend to steal.  If you make things available, people tend not to steal.

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    You cannot design better products by staying in the office.

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    You cannot make a modern apartment out of a traditional space.

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    You cannot not communicate.

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    You cannot understand good design if you do not understand people; design is made for people.

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    You can put on as many airs as you want, but in the end, that dress is the same as you: an old, cheap design dressed up to look like its worth more than it is.

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    You can say that designing is quite easy; the difficulty lies in finding a new way to explore beauty

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    You can put the camera in places where you may not necessarily be able to put it there if I don't do the stunt. If it's character and it's storytelling, then we do it. We design the things around me. I don't do it just to do a stunt. It's storytelling for me and how I can best bring the audience into the action, bring the audience into the story. And that's how we always look at at.

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    You can't do better design with a computer, but you can speed up your work enormously.

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    You can wear them with anything. It's the person and the way that they wear it that makes it different. I have been designing white shirts forever, but I don't get tired of it.

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    You can't exceed the system with language.  You can only exceed the system with events; recommended procedures that are better.  You can't exceed the system by telling people to be good, be kind, be considerate...  You have to take away the conditions that makes it necessary for you to be kind.  And to be kind, you design highways that aren't slippery; where no accidents, or less accidents, occur.  In the future, everybody becomes an innovator - a creator.

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    You can't take it with you. There are no pockets in a shroud.

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    You do design because you feel it inside; you have a moral issue to spread quality in our environment.

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    You don't filter smokestacks or water. Instead, you put the filter in your head and design the problem out of existence.

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    You don't build it for yourself. You know what the people want and you build it for them.

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    You don't sell a commodity, you sell joy, gaiety, excitement. You aim at people's hearts, not their minds.

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    You have to design and program differently. Combat action in an MMO is so different to combat in a first-person shooter.

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    You explore concepts and things that interest you, but you are also exploring inside of yourself.

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    You have to be able to risk your identity for a bigger future than the present you are living.

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    You have to design a story that might appear on the front page of the newspaper for the website. You don't have to design it in such a way that it can be self contained, that it makes sense if you never hit the front page of it.

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    You have to have great design to be competitive in today’s markets.

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    You have to finish things - that's what you learn from, you learn by finishing things.

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    You imagine a reader and try to keep the reader interested. That's storytelling. You also hope to reward the reader with a sense of a completed design, that somebody is in charge, and that while life is pointless, the book isn't pointless. The author knows where he is going. That's form.

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    You have to write scenes and design scenes that are scary and horrific, but that are also watchable. I didn't want people to just feel like they got punched in the stomach.

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    You just can't beat slip covers for giving that friendly air hospitals need so desperately.

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    You know, the only way I've found to make these pictures is with animators. You can't seem to do it with accountants and bookkeepers.

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    You know music and sound design can be very powerful with how you use it but also the absence of sound can say a lot as well.

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    You know, the old version was about balancing a checkbook. The new version is about the risks of debt, which is so much more widely available. So I think it's important that we design relevant financial literacy courses, and teach them starting early in grade school.

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    You make your own luck. Luck is the residue of design.

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    You look at energy use in the U.S. and one-third of it is automotive or our transportation system, one-third of it is manufacturing and one-third of it is buildings. That means architects are responsible for one-third of energy by their designs. So not only is it dire, it's also something that we can do.

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    You may include things you believe to be crucial in a design, but those elements are often only crucial to you.

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    You must be able to write. You must have a sense of form, of pattern, of design. You must have a respect for and a mastery over words.

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    You mix a bunch of ingredients, and once in a great while, chemistry happens.

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    Your best work is your expression of yourself. Now, you may not be the greatest at it, but when you do it, you're the only expert.

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    You never know what people are going to respond to or want in your work, and you just hope for the best when you design a collection, and try to make it as well-rounded as you can.